VR Adventure
Land of Towers
Land of Towers is a family-friendly VR adventure set in the extraordinary world of the medieval Caucasus. There is no need to rush: instead of conventional combat, the game offers peaceful exploration and creativity.
Land of Towers | Trailer
Unreal Engine 4, PCVR/Steam, 2023
Land of Towers | Gameplay
Unreal Engine 4, PCVR/Steam, 2023
My Role
Project Lead and Lead Programmer
Unreal Engine 4
  • Blueprints
    VR movement: teleportation and smooth locomotion.
    Grabbing and throwing: physically accurate object interaction.
    Physics-based crafting with nails and a hammer.
    Inventory, quest system, and sandbox mode.
    Mechanics: forging, lighting fires, cooking, and eating.
  • C++
    Progress save system.
    Exposing C++ functions to Blueprints.
    Moving performance-critical logic from Blueprints to C++.
    Gameplay Tags and tag-driven logic.
  • Level Design
    Precomputed Lighting Scenarios for changes in time of day and weather.
    Level creation, navigation, and placement of gameplay objects.
    Fine-tuning Lightmap Resolution using Lightmap Density.
    Adapting assets from UE Marketplace and Quixel Megascans.
  • UI
    Main menu, inventory, in-game menu, and object widgets.
  • Localization
    Localization into 12 languages using AI tools.
    Voice-over in 2 languages using AI-generated voices.
  • Build and Release
    Application builds and publishing on Steam.
Contact
Gelani Paragulgov
Unreal Engine Developer
Email: gelaniuedev@gmail.com